This is a message for Beatbuddy support with regards to an issue with the creation of a drumset including Bass Notes as discussed in this thread. Just wondering if there is anything they can do in a future firmware update.
[SIZE=6]Beatbuddy with Bass lines is Here!!![/SIZE]
It is to do with with clicking noise at the end of when a bass note is played. Here is some quotes from the Thread.
“The only problem I have with this now is that when the bass note is cut off due to being a short note there is a small crackling noise like using a killswitch on a guitar or changing pickups. The shorter the note and hence louder it is when cut, the louder the crackling. Maybe needs some sort of decay setting implemented. Appreciate any help with this.”
And my recent post.
"Im not shure what you mean about the WAV file crossing at zero Nick. It may be what Im thinking of. Ill post a graphic of what happens to the WAV file and why the clicking sound happens as I understand it. I will try and make a simplistic explanation as I can and is not to insult anyones intelligence on what they know about the subject.
Edit. I just had another look at reaper and I understand what your talking about and it’s the same thing Nick. When you split a WAV file in Reaper it automatically adds what I called decay but it calls fade to make the WAV shape hit Zero when the file ends. This is what beat buddy needs to incorporate.
In the picture below
In Track 1 is the the full WAV file for the Low A in the “Rock with bass” drumset and if you zoom the picture out it is 14 seconds long. If triggered with one midi note in the beatbuddy it will play for 14 sec and there will be no clicking noise. I have programmed the drumset so if another bass note is triggered the beatbuddy imeadiately cuts the WAV file short so there is no overlapping of notes. My first try let all the notes ring out and it sounds like a horrible mess. The way to stop this in the drum editor is to assign all the bass notes to a choke group and the polyphony setting to 1 so there is only one bass note playing at a time and hence you can’t hit two bass notes like an octave at once and have them both ring out.
Track 2 is what happens when the WAV file is cut short and this example is at 1 sec. You can see the end of the file is a straight cut and if you play this track you get the clicking noise as soon as the WAV is cut off.
Track 3 is the same 1 sec WAV file but the Reaper DAW allows you to add a decay type effect to the WAV file and hence the shape of the file is a curve to Zero over a couple of milli seconds and when this note is played there is no clicking noise.
As far as I can tell this is the only fix to get rid of the clicking noise and would be needed to be impemented by the beatbuddy development crew in a firmware update.
It doesn’t annoy me to much as It’s not that bad but I don’t play out live with the beatbuddy and would imagine that it may be a bit distracting in that situation especially through a high quality PA.
Any Ideas from other users would be welcome."
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