There has already been some discussion on this, you may wanna check these out (there may be other posts too - search for cc113)
It look like you may find that starting the transition and cc113:0 on the same button press will mean that the transition is cancelled. A good way of doing it would be to start the transition on button press and stop the transition on button release (or second press) if your controller can do that. That way you can have the transition run for as long as you need before jumping parts.